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Summary

Software development engineer focused on innovation and new technologies acquisition. A big fan of Game Engines (Unreal Engine 4, Unity 5, XNA Game Studio) and Mobile platforms (Android). Always trying to do something more than needed to reach the ultimate goal - the "Wow!" effect. Being experienced in both Windows and Linux platforms is very flexible with picking technologies to solve challenges. These sentences are supported with 6 years long career in R&D industry.

 Programming Languages
C++, C#, JAVA, SQL, JavaScript

Experience

2010Present

Senior Developer and Computer System Analyst

Poznan supercomputing and networking center

Responsibilities:

  • Independent and collaborative implementation of R&D projects.,
  • Conducting classes for IT students on Poznan University of Technology,
  • Writing project proposals,
  • Recognition of new technologies,
  • Creating documentation,
  • Inventing new uses for new technologies and their implementation,
  • Teaching students.

Work areas:

  • Gameification,
  • Smart Home/Environment/City,
  • Internet of Things,
  • Augmented Reality,
  • Human-Computer Interface,
  • Telemedicine,
  • Media Streaming,
  • Network Services.

Education

20062009

BACHELOR OF SCIENCE IN COMPUTER ENGINEERING: Information Technology

POZNAN UNIVERSITY OF TECHNOLOGY

Studies concluded with Bachelor of Science Thesis:

Delayed packet reordering in wireless networks.

20092011

Master of Science in Computer Engineering: COMPUTER NETWORKS AND PARALLEL COMPUTING

POZNAN UNIVERSITY OF TECHNOLOGY

Studies concluded with Master of Science Thesis:

Evaluation of the quality of static gesture recognition using Microsoft Kinect

06.201406.2014

Scrum developer – using advanced Design Patterns

3 day long course on using Design Patterns

03.201503.2015

FIWARE Workshop Madrid

FIWARE
A week long course on FIWARE platform utilization.

Skills

Programming Languages

C++, C#, JAVA, SQL, JAVASCRIPT

Game Engines

Unreal Engine 4, Unity 5, XNA Game Studio

Mobile

Android

Operating Systems

Windows, Linux, Android

Versioning Tools

SVN, GIT, Perforce

Networking 

IPV4, IPV6, VIRTUALIZATION

IDE

VISUAL STUDIO, INTELLIJ, ECLIPSE, ANDROID STUDIO

Web design

HTML/CSS/JAVASCRIPT

Augmented reality

Microsoft Kinect v1 and v2, IoT platforms

English language skills

FLUENT IN WRITING AND SPEECH

Portfolio

Mosaic

Video: https://www.youtube.com/watch?v=bpT_npXrUss

Article about utilized technologies: link

Unreal Engine 4 and Grand VJ XT based exhibition game for children created for Night of the Scientist 2016 event in Poznan, Poland. Presents a novel approach of combining several new technologies in a approachable fashion. These technologies include: video mapping, game engine, gesture interface (Microsoft Kinect 2), robot companion (NAO robot).

KinectFit

XNA Engine based application for supporting elementary school children remedial classes. Game extensively uses Microsoft Kinect v1 for registering correctness of performed excercises and 3D graphics for immertial feedback.

 

ImmersiaTV

Website: http://www.immersiatv.eu/

Description:

Preparing MVC architecture for GStreamer based VideoPlayer in Unity 5.

SmartZoo

Website: http://smartzoo.eu/

Description:

"Smart" guide for tourists in Poznań New Zoo. It's features are: autgmented reality, video streaming, map navigation, POI notifications, and more.

 

Interventions

Website: https://play.google.com/store/apps/details?id=pl.psnc.egov.android.fixmycity&hl=pl

Description:

Application for reporting issues about the city to municipal services.

 

HomeNetEnergy

Website: https://www.iip.net.pl/

Description:

IoT system for managing SmartHome environment using Future Internet Services. System consists of custom sensors and actuators, multiplatform (Windows. Linux) support, web based user interface, intelligent event processing and IPv6 support.

 

Educational Information System v 3.0 Proof Of Concept

Website: https://sio.men.gov.pl/

Description:

Web based application for managing elementary school exams in Poland.

 

Night of Scientists Event

Website: http://www.nocnaukowcow.pl/

Description:

Annual event for children for presenting new technologies and fascinating phenomenons. Every year I've presented specially crafted minigames including:

XNA based game for competition on reproducing excercises on the screen base on Microsoft Kinect;

Performing Dragon Ball moves recognized by MS Kinect;

Grappling using face emotions to score a goal on a virtual pitch;

Dancing with the robot - player needs to repeat the robot's dance to score points;

IoT demos that allow to manage devices state using Augmented Reality on Mobile phone.

EmotionTools

Description:

Application prepared for Overwolf contest. It purpose was to detect player emotions and stream it real time to his opponents. Seeing that opponents emotions during e.g. FPS FFA session could add another level of immersion to the Gameplay. Unfortunately using existing technologies resulted in too much overhead for processors to process AAA games and real time emotions recognition. 

HOBBIES

Music Mixing as a DJ, Computer and Cardboard Games, Music Festivals, Dogs, Sports.

Blog

https://zimadev.wordpress.com/