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Work experience

Nov 2005Jul 2008

Hardware Designer

Local Projects

  • Researched, purchased, and assembled hardware components for prototypes and final installations for projects such as the JetBlue StoryBooth and the Black Convention of 1834 exhibit at the New York Historical Society.
Nov 2005Jul 2008

3D Artist

Local Projects

  • Created three-dimensional visualizations of proposed media designs, both for internal discussions as well as client presentations.
  • The Battery Conservancy of New York is currently using a virtual flythrough tour I created to raise funds for their planned carousel, and the flythrough I produced for the National September 11th Museum was instrumental in Local Projects & Thinc winning the project.


2005 - 2008: Logo & Flyer Designer

  • Designed logos, business cards, and flyers for nonprofits such as Art for Progress, Myriad Enterprises, and Element 80.
  • Designed & prepared PowerPoint presentations for ESPN.

2007: E-Leaderboard Designer for Game Live Events

  • Created Flash-based interactive leaderboards for the Championship Gaming Series and the EA NASCAR Challenge tournaments that were run by GLE.

2007: Promotions manager for Game Live Events

  • Traveled to Universities across the US to set up equipment & host tournaments for the Championship Gaming Series portion of the Game-U College Tour.

2006 - 2007: Event Photographer for Red Bull of New York

  • Photographed various Red Bull-sponsored parties & events throughout NYC.
  • Produced a short video for internal presentations at Red Bull of America.

2004 - 2005: Photographer/Videographer for Greisiger Motorsports

  • Shot, edited, and produced promotional videos for formula racing team.

2003 - 2005: Interface/Logo Designer for Lyceum Solutions

  • Designed website templates for use with the Net-Editor software for companies such as Bill Nicholson Consulting, Haven Capital Mgmt, & YourStory Productions.
  • Designed logos for, Mid-Atlantic IT Solutions, & Little Goat Productions.


Building Virtual Worlds at Carnegie Mellon

  • Worked in teams to create immersive 3D virtual worlds.
  • Modeled, textured, & animated characters, environments, & objects in 3DS Max.
  • Worked in the motion-capture studio.

creative intern

Thomson-Leeds, Inc.

  • Worked in the creative department of the leader in the point-of-sale advertising industry.
  • Designed digital 3D models of product concepts for client companies such as Nintendo, Sony, and Hess.
  • Helped construct physical display prototypes for client presentations and sales pitches.


Sep 1999Jun 2003

Bachelor of Fine Arts

3D Animation

logo & flyer design

3D previs at Local Projects


Adobe Illustrator
Adobe Photoshop
Final Cut Pro
3D Studio Max


 lenticular art, photography, drawing, 3D modeling & animation, UI design, woodworking, clay, metal, logo design, gaming, SCUBA, Spanish, travel