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Work experience

May 2008Present

Software Engineer

Lockheed Martin Corp

Developing 3D, real-time, distributed simulation software using C++ and OpenSceneGraph.

The majority of my experience has been producing first person training simulations for the Department of Defense.  I have worked on a variety of projects, including:

  • A prototype project funded by the Office of Naval Research (ONR) for the Naval Expeditionary Combat Command (NECC).
  • Close to three years of regularly scheduled, one year, feature releases for DVTE.
  • Hurricane disaster preparation, training, and simulation (link).


Aug 2004May 2008

Bachelors of Science

Minor in Art, Magna Cum Laude, Honors College


Android Development
SQL (Oracle, MySQL, MSSQL)
C#, .NET, Java
OpenGL, GLSL, OpenSceneGraph
Web Design
XHTML, CSS, W3C Compliance
Adobe Photoshop/Illustrator
Ruby on Rails




  • Gaming and Game Development
  • Gadgets, Smart Phones, Shiny Electronics...
  • Mobile and Web Development
  • (Digital) Art
  • Guitar
  • Argentine Tango and West Coast Swing