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B.S Applied and Computational Mathematics (2009)
San Jose State University


Psychometry​ ​ (PC/Consoles/OculusVR - in progress)( a 3D Horror Game that is being developed for Virtual Reality)

            - Role: A.I / Gameplay Programmer (Unity3D)
            - Duty: Prototyping enemy behaviors, A.I, gameplay using Unity3D

Pink Panther's Epic Adventure (iOS, Android - published) ( an Endless Runner Game with In-App Products)

            - Role: Gameplay Programmer (Unity3D)
            - Duty: Fixing gameplay, UI bugs. Integrating plugins

Solve-A-Pic (Android - published) (A puzzle game where you have to move tiles to complete a given picture)

            - Role: Game Programmer / Designer
            - Duty: Designing the whole gameplay and game logic, programming the tiles movement,  tiles setup, save /load data, game over conditions, UI design,...

Work experience

Jan 2014Present

A.I/Gameplay Programmer (Unity3D)

Synosure Games Studio

​ ​  - Working on features such as player controller, camera, A.I, gameplay,... 
   - Implementing systems, gameplay features to support design requests
   - Optimizing game performances

Jan 2014Present

Gameplay Programmer (Unity3D)

IPFranchise Games

​  - Identifying and fixing gameplay bugs, UI glitches
  - Integrating plugins to Unity3D (GooglePlayGames, Cashplay, Everyplay, ...)

Apr 2014Present

Indie  Mobile Game Developer (Unity3D)

QS Games Studio

   - Designing/Programming mobile games using Unity3D, C#, Maya.
   - Implementing Google Ad Service(AdMob) into games
   - Creating, managing marketing campaign on Facebook, Google Adwords to distribute the games.

Technical Skills



Game Engine, SDK:

Unity3D, MonoDevelop, Android SDK, Maya, Microsoft Office,  Photoshop

Physics Programming:

NavMesh, Rigidbody, Collider system in Unity3D

Gameplay Programming:

Familiarity with scripting in Unity3D, creating gameplay, game logic with Keyboard +Mouse Input  and mobile devices input including player controllers, A.I, spawning system, collision detection, ...


Familiarity with integrating plugins (Admob, Google Play Services,...) into mobile games, making builds and publishing.

The End