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Robin (Jui En) Pan

Software Developer

Profile

  • Determined software developer with 7 years of professional software development experience who is always interested in learning new concept and technology 

  • Reliable and open-minded teamplayer that delivers pragmatic and user-centric solution on time with quality

Work experience

Sep 2015Current

Unity C# Developer

Biba Ventures Inc.

Biba Games

  • Architected and implemented a shared framework that features the front-end with StrangeIoC framework in C# and back-end with Django framework on Google Cloud Platform that fulfills all areas of the development, and serves  as the backbone for all the Biba games that are on both iOS and Android
  • Created tools and libraries in the areas of  asset pipeline, business intelligence, content delivery, continuous integration, and quality assurance in various programming languages and frameworks to improve collaborations between the management, game, and data teams
Jun 2013Jun 2015

Unity C# Developer

Wooga GmbH

Agent Alice

  • Involved in the development of the game from the prototype phase to global launch as one of the lead engineers
  • Implemented the systems for the core game-loop, UI menus, continuous integration, and content generation pipeline utilizing pair programming
  • Built customized Unity Editor tools to allow designers, artists, and testers to work on the game directly and effectively
Jan 2012May 2013

iOS Objective-C Developer

Wooga GmbH

Diamond Dash iOS

  • Developed features in various aspects of the game's frontend: gameplay, user tracking, notifications, payment, networking, continuous integration, and refactoring in Objective-C with the UIKit and Cocos2d framework

  • Prototyped experimental major features of the game including the currently active global tournament mode
  • Provided ongoing software quality improvement and error correction

Sep 2011Dec 2011

Student Unity C# Developer

Exploding Barrel Inc.

Unreleased original IP on iPad

  • Programmed the game system with focus on gameplay, camera, character-control, and performance optimization
  • Composed the soundtracks in the style of 90s side-scrollers 
Sep 2008May 2009

Software Testing Engineer

Nokia Vancouver

N96 firmware, N-Gage service

  • Performed smoke, release, stress, and automation testing to evaluate the products with Nokia's in-house tools
  • Contributed to new test cases and test scripts for automation testing
  • Generated test reports and tracked down bugs with other teams in different continents using Mercury and e-mails
Jan 2006Jun 2006

Volunteer Worker

Vancouver General Hospital Thrift Store
  • Operated the cash register and served up to 80 customers during peak hours
  • Coordinated with other volunteers to ensure donation pickups and workspace cleaniness

Education

Jan 2011Jun 2012

Masters of Digital Media (A-)

Great Northern Way Campus
Sep 2006Nov 2010

Bachelor of Science in Computer Science (A-)

University of British Columbia
Sep 2004Aug 2006

Arts & Science University Transfer (B+)

Langara College