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Work History

Jan 2012Present

Software Engineer II

Senior Sistemas

- I worked at a conversion project of technology, from Delphi 5 to Java 6. My function was to make automatic tests in DUnit for the Delphi framework. Inserting the old Delphi code and the new test at a Delphi-to-Java conversion tool, then get the converted code in Java, correct the compilation errors that was made by the Conversion Tool, then run the converted test and make sure that all of them pass. At the end of the project, I worked with a test automation tool, to make automatic integration scenarios;

- I worked for a year at the maintenance of the old Delphi Framework and the new automation tool, that was made in Java;

- Currently, I'm working on the maintenance of the new Java Framework, that was made on a Java EE platform, and also, I'm developing a web application to help the company's developers to make the critical analysis of our bugs, so I'm working as a Full-Stack developer with AngularJs, Bootstrap, NodeJs and Spring REST.

Jan 2014Present

Game Developer, Game Designer

GreenBelly Game Studio

- Currently, I'm doing a Game Studio project with more three friends of mine. We already made a game that I worked as a C# Software Engineer, Game Developer, and Game Designer. The game is a 2D Android game that is called Fotune.
https://play.google.com/store/apps/details?id=br.com.greenbelly.fotune

Education

Feb 2013Jun 2017

Bachelor in Computer Science

FURB - Fundação Universidade Regional de Blumenau

- Currently I'm finishing the course and I'm planning to do a basic Game Engine for the Course Conclusion Project.

Feb 2011Nov 2012

Technical in Software Development

CEDUP - CENTRO DE EDUCAÇÃO PROFISSIONAL HERMANN HERING

- My project for finish the course was a 2D game made in Java with the Slick2D engine. The game is inspired by the Civilization V game concept.

Certifications

Dec 2014Present

Java 7 SE Programmer I Certified Associate

Oracle

Skills

Javascript
Java
Git
TDD
HTML/CSS
SQL
Delphi
MongoDB
Spring REST
NodeJS
AngularJS
Unity3D
C#