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Summary

I am a highly detail oriented 3D Character Artist and 3D Generalist, that can work anywhere in the 3D modeling pipeline. I  specialize in providing high-end 3D renderings and character/creature design and concepts.  I have experience in the videogame character design space, I have a depth of knowledge of the latest industry tools and techniques. I am searching for industry internships and job opportunities to work with talented and capable teams to bring memorable characters to life.

Skills

Maya
Unreal Engine
3DCoat
ZBrush
Adobe Photoshop
Substance Painter
Adobe After Effects
Clip Studio Paint
GitHub
Blender
3D Modeling Pipeline
Video game development
Corel Painter
Character Concept Design
Passion for Video Games
Communication Skills
Sony Vegas

Education

20192022

Bachelor of Fine Arts

College for Creative Studies

Entertainment Arts: Game Design/Animation

Specialty: Character/Creature Design and 3D Modeling

Deans List

20082011

High School Diploma

DeWitt High School

I finished my high school requirements by Junior year and entered the dual enrollment program at Lansing Community College for my senior year

Work experience

2015Present

Freelance Illustrator & 3D Modeler

Rapshazel Art by Trey Ragatz

I design characters, and illustrations for a variety of clients in a variety of fields.

20152019

Home Healthcare Nurse

GT Independence

I worked with patients Muscular Skeletal Atrophy. I specialized in home care, providing personalized attentions to severely disabled individuals

20132019

Freelance Illustrator

Imaginos Workshop

Worked as comic Illustrator with Imaginos Workshop creating publications geared toward underrepresented artists.

20122013

Lead Artist

Council of Shadows

Lead artist for the Council of Shadows, and video game developer working on in game assets such as character designs, concept art, level creation, and in game assets.

Digital Portfolio

To view more samples of my work, please check out my

My Artstation

https://rapshazel.artstation.com/

References

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