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My programming skill set includes Swift, RxSwift, C#, Objective-C, HTML5, CSS3 and Javascript. My design skill set includes the Adobe Creative Suite, Unity and Sketch.

I make it a habit to continually learn. Right now I am learning RxSwift and porting my own indie game to Unity. I love solving problems and creating works of art in the digital and natural space. I want to create digital media that changes people emotionally and makes life easier.

Work experience

April 2019Present

Software Engineer

World Wide Technology
  • Create reliable software through test driven development.
  • Communicate clearly and regularly with pair and team during the development process.
  • Collaborate with Product Owners on technical requirements and planning.
  • Perform software development adhering to the Agile Manifesto.
  • Possess strong problem solving skills while being able to move from one task to another.
  • Have the ability to move from one programming language to another across multiple projects.
October 2014January 2019

Creative Developer/Flash Consultant

Adobe, Inc/Tubemogul, Inc
  • Developed interactive pre-roll units using HTML, CSS and Javascript.
  • Designed ad unit mocks in Photoshop to ensure they met client brand standards, in addition to UI/UX guidelines for streaming video.
  • Tracked ad behavior using Google Analytics.
  • Performed Quality Assurance using Charles and Chrome Developer Tools to ensure proper pixel and impression operations.
January 2014Present

Co-Founder, Lead Developer

Zapling Studios, Inc
  • Develop iOS games using Unity game engine and C#.
  • Xcode Integrate APIs: FireBase, Twitter, Facebook.
  • Create QA tests to ensure bug-free updates.
  • Drive social media marketing through content creation.
September 2010February 2014

Interactive Producer/Production Engineer

Spongecell, Inc
  • Streamlined workflow between the production and engineering teams with clear communication.
  • Trained Producers on the current and newest products.
  • Trained remote Production teams.
  • Defined viable products and project scope with stakeholders.
  • Improved the quality of life in the San Francisco office Production Team by acquiring a budget for equipment upgrades.



Associate's Degree in Multimedia Programming and Design

Borough of Manhattan Community College

Honor's Graduate with AAS, Multimedia Programming and Design


High School Degree

NYC Lab School


Available upon request.

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