I act as the lead developer and simulation designer for Interplay Energy, working on a number of serious games targeted at the energy education sector. I oversee a growing virtual team of developers, but still spend a large part of my time developing the core products. We currently work in the Unity 3D game engine, and my experience with this platform has grown rapidly since beginning to develop products in earnest. I develop code in C#, and generate most of the 2D artwork used in our products myself. Above all else, I strive to provide our products with a firm basis in the principles of learning, drawing upon my experience as an educator to produce simulations that are powerful learning tools. My broad skill set allows me to take a holistic view from the perspectives of learning, user experience, game design, styling and technical implementation.