Experienced CG Supervisor seeks new adventures
Experienced CG Supervisor seeks new adventures
Associate CG Supervisor for Tiger Woods PGA Tour product year 08-12 360/PS3/Wii/PC
Associate CG Supervisor Madden NFL Football product year 08 & 13 360/PS3/WIIU/PC
Create Maya plug-ins, Photoshop plug-ins, Mel scripts, HLSL shaders and .Net Windows applications in support of production pipelines. Manage and mentor Technical Art staff. Partner with Art Directors and Technical Directors to achieve creative and technical vision. Manage technical relationship with Autodesk for Tiburon studio. Work with studio leaders to unify technology and solve problems related to art production and art technology.
3D Art Lead - Allegiance
Technical Art Lead - Mythica
Create 3D models and textures for MMP Fantasy RPG. Intense work in technical area using MEL , visual basic and Maya API. Develop Maya-Based front-end for several game systems including HSL shader system, source-controlled script and plug-in delivery system and scene-level blind data tag system. Create 3D models and textures for genre-busting, award winning massively multiplayer space combat game. Improve existing content. Create outstanding cinema graphic cut scenes. Work extensively on technical problem solvingÂ
3D Artist-Animator Blood & SHOGO: Mobile Armor Division
Create 3D content for several hit game titles including. Supervise large team of animators and interns. Create outstanding cinematic cut-scenes for several products. Lead technical problem solving efforts. Clean and apply motion capture data. Work mainly in Softimage and Maya. Supervise motion capture sessions with Motion-Analysis system.