Mar 2010 - Jun 2010
Internship moving a game from the OGRE engine to Unity3d v2.6. Converted asset formats and rewrote code to replicate the original game. I used a modified version of OgreXMLConverter, BlendImport and Blender to translate the 3D models to a format usable by Unity3d. The primary challenge with this internship was rewriting the code and UI from the original game as the format and style of programming for the two engines are very different.
Aug 2008 - Nov 2008
BETA Tester for Wrath of the Lich King
Find and report bugs
Report missing itemsSuggest changes to aid in player fulfillment
Oct 2006 - Jan 2007
BETA Tester for The Burning Crusade
Find and report bugsReport missing itemsSuggest changes to aid in player fulfillment
Sep 2007 - Oct 2010
Bachelor of Science
Emphasis on C++ programming.