Malcolm Mackellar

  • Sydney Area, Australia, AU
Malcolm Mackellar

3D Animator/Generalist

Summary

A driven 3D artist specializing in animation as well as generalizing in many areas including Lighting, Compositing and Editing.

Work History

Work History
May 2015

Compositor

Academy of Interactive Entertainment

Volunteer Compositor at Vivid Game On 2015

Sep 2015

Compositor & Cameraman

Academy of Interactive Entertainment

Volunteer Compositor & Cameraman at Oz Comic-Con 2015

Education

Education
2013

Creative Industries (Media)

Academy of Interactive Entertainment
2014 - 2015

Advanced Diploma of Screen & Media

Academy of Interactive Entertainment

Skills

Skills

3D Animation

with Maya, Motionbuilder & Poser

Motion Capture

Brekel Pro

Lighting & Rendering

with Solid Angle Arnold in Maya

Cloth Simulation

with Marvelous Designer

Modelling & Rigging

with Maya

Compositing & EditingĀ 

with Nuke, Adobe Premeire Pro & After Effects