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Work experience


I'm an Italian boy lover of computer graphics, and in particular of vfx and dynamics.The job of taxi driver allowed me to have the necessary time to devote to this interest, which ultimately led me to specialize by attending one of the best Italian courses: the Master in CG of the BigRock Training Center, Treviso.Through this experience I learned to juggle in almost all fields of computer graphics, and in particular in dynamics and vfx, that fascinates me most. In addition, I learned to work in teams to quickly solve problems of various kinds, to be flexible and adaptable, features that are now added to my innate punctuality and reliability.Even my previous studies (a course in Architecture 3D done at the same institution and my Technical Institute diploma with Electronics and Telecommunications specialization) have given me knowledge of computer science and programming, that in the field of CG are always useful.Currently I'm looking for new work experiences that allow me to deepen my knowledge and allow me to become a professional vfx and dynamics artist.


I would like to specialize in dynamics and vfx and become a professionist.


I'm polyvalent guy. Music (I play the bass guitar), martial art (I play Kenpo), sky, snowboard, I like extreme sports as bungee jumping, flying, rafting. I love manga, anime, japanese culture. Motorbike (I have a Ducati Monster 696).

I have a lot of interests.


Big Rock Training Center

Ca' Tron, Treviso, Italy, August 2010

"Indy Air", story by Giorgio Pezzin

Youth Italian Mix Contest (ViewFest 29-31 Oct. 2010, Turin, IT)


  • vfx team: clouds and fog, continuity for the shots
  • dynamics team: corck top and chain animation in the first part of the short

The working group consisted of 40 people, divided into teams, with interchangable roles depending on personal attitudes. The short, lasting 2:20 minutes, was a full 3D.


Mar 2010Aug 2010


Big Rock Training Center
Sep 1996Jul 2002

High School

ITIS "C. Zuccante"


Next Limit Realflow
fluid simulation rigid body simulation
Adobe After Effects, Premiere, Photoshop
compositing video editing texturing photo editing
Autodesk Maya
modeling, shading, lighting, rigging, rendering dynamics, fluids, particles


Aug 2010Present

Master X CG

Aug 2010Present

Character Rigging & Animation

Aug 2010Present

MEL Programming

Feb 2007Present

Maya Architettura