In the never-ending pursuit of a truly great, unique, thought-provoking story it is my objective to combine my programming and writing talents to become a video game designer. There are many ways to accomplish this objective and I look forward to exploring these opportunities.
- I'm a huge sports fan, particularly of ice hockey (go Ducks!) and lacrosse.
- VIDEO GAMES!!!
- A good story; the ability to tell a good story is what separates us from the animals!
- Hiking, especially here in Arizona.
- And many, many more...
My name is Michael James Dreyer and I am an Alumnus of the University of Arizona. During my four years at the U of A I explored many majors and ultimately decided to design my own major through the Interdisciplinary Studies program. I chose the disciplines of Computer Science, Creative Writing, and Business for my Bachelor of Arts degree. My passion for problem solving, computers, and video games in general sparked my excitement for Computer Science; I truly enjoy a good challenge, a challenge the CS department was more than happy to provide. Writing has always been a critical skill of mine, one that has provided me with a fundamental understanding of explicit communication as well as the importance of innovation in everyday thought. I chose Business as my third discipline to better understand the corporate world we live in, which in turn required understanding the importance of international cultures as they pertain to global business. By designing my own course work I am confident in the foundations on which I build my daily expanding knowledge of computers, people, and of course video game development.
I've had a thriving passion for video games ever since I got my first Sega Handheld all those years ago. Video games along with technology have advanced exponentially since then and it would be my dream to be a part of this ever-evolving industry. With my academic knowledge and experience developing video games during my summer internship with Frontline Studios, I'm certain I have the competence to do my job accurately while bringing character to the work team. With my experience founding Zeta Beta Tau at the University of Arizona, growing it from nine founding fathers to over forty members, I understand the importance of social skills in influencing a team to work effectively and efficiently. Thank you for your time in reading my nutshell.
Dec 2010 - Present
Jan 2010 - Jul 2010
May 2009 - Aug 2009
Summer Intern at Game Development Studio
- Tracked and recorded bugs using Mantis Bug-tracking System and Nitro-Capture
- Scripted Levels for character movement using 3D Studio Max
- Used Nintendo and Playstation developer kits to learn and help with code in the C and C++ languages
- Game Credits:
- [DS] Duke Nukem: Critical Mass – QA Tester
- [WII/DS] Chicken Blaster – Scripter/QA Tester
- [DS] Pet Pals 2 - QA Tester
May 2008 - Feb 2009
Customer Service Representative
Sales/Cashier/Overall Store and Customer maintenance