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Summary

He who enjoys a good game design, often amazed with how player interact with a game. Likes talking about player experience. Often dream about making a game with a single mechanic that would "wow" the world.

Quiet is his nature, always being genuine at everything he do. Extremely detailed oriented person, logically based and systematically inclined mindset. He just can't let go of little details that are not there.

Work Experience

Jan 2018Present

Lead Game Designer

Gameka Sdn Bhd
  • Leading game development team in game project from preliminary phase to completion.
  • Leading game design team in creative process of design by maintaining the vision and direction of a game product objective.
  • Collaborating with project managers to ensure deliverables are met within timeline and requirements.
  • Collaborating with marketing department to ensure game product is accurately represented in the market through product objectives and design direction.
  • Liaising with clients in client-based projects to maintain cohesive and desirable outcome.
  • Liaising with outsource music composer team in developing soundtracks for game project.
Aug 2017Dec 2017

Game Designer

Gameka Sdn Bhd
  • Developed gameplay systems, mechanics, user flow, wire-frames and game content with game design team and UI/UX designers.
  • Developed design documentation format to aid implementation procedure from the production team.
  • Ensured all design documentations are up-to-date with relevant details and process flow.
  • Collaborated with game development team in ensuring game product is at top quality through QA & QC.
  • Assisted game design team in game balancing.
  • Liaised with clients in client-based project in developing a new product.

Project Experience

Oct 2016Apr 2017

Producer

Aamsara Games, KDU University College
  • Overseen a team of 10 developers in producing a PC game in 6 months.
  • Ensured project is constantly moving, reaching end goal with the team.
  • Managed workflow and communication of the team throughout development.
  • Developed methods to keep track of team and project performance level.
  • Maintained project health level in collaboration with creative director and the team.
  • Involved in QA testing processes in collaboration with QA lead.
Jan 2016Apr 2016

Producer/Lead Designer

QWERTY, KDU University College
  • Completed an Android mobile game successfully in 3 months with a team of 7.
  • Ensured project is constantly moving, reaching end goal with the team.
  • Made major creative decisions in game and project direction.
  • Managed workflow and communication of the team throughout development.
  • Involved in QA testing processes in collaboration with enemy designer.
  • Solved critical issue during development with the team.
Sep 2015Dec 2015

Producer/Lead Designer

Jetpack Monks, KDU University College
  • Completed a PC game successfully in 3 months with a team of 6.
  • Ensured project is constantly moving, reaching end goal with the team.
  • Managed workflow and communication of the team throughout development.
  • Involved in QA testing processes in collaboration with game designer.
  • Solved critical issue during development with the team.

Education

Sep 2014Nov 2017

Bachelor of Game Development (Hons)

KDU University College, Utropolis Glenmarie
  • Graduated with First Class Honors.
  • Led 2 teams in game studio projects as producer/lead designer.
  • Made over 10 games in the period of education.
  • Participated in Game Jams.
  • Gained intermediate level of proficiency in various fields in game design including business & marketing, QA and community management.
Oct 2011Sep 2014

Diploma in Information and Communications Technology

Asia Pacific University of Technology and Innovation (APU/APIIT)
  • Exposed to a wide variety of culture and involved in communication with many peers from countries ranging from Persia, Arab, Africa, Russia, China to Indonesia.
  • Learned basics of C, C++, JavaScript and VB.NET programming including networking infrastructure.
  • Developed a lecturer schedule management system for final year project.
  • Performed as a beat-boxer/vocal percussionist as a member of the Music Club.
  • Organized an event titled "Legacy of Legends Event 2012" and performed on stage as part of the organizing committee from the Music Club.

Portfolio

Languages

English Professional working proficiency
Cantonese Native or bilingual proficiency
Mandarin Limited working proficiency
Malay Limited working proficiency

Personality

The Defender ISFJ (Introverted Sensing Feeling Judging)

"Defenders are true altruists, meeting kindness with kindness-in-excess and engaging the work and people they believe in with enthusiasm and generosity."

Strengths Weaknesses
  • Supportive
  • Reliable and Patient
  • Imaginative and Observant
  • Enthusiastic
  • Loyal and Hard-Working
  • Good Practical Skills
  • Humble and Shy
  • Take Things Too Personally
  • Repress Their Feelings
  • Overload Themselves
  • Reluctant to Change
  • Too Altruistic

Favorite Games