Senior UX System Designer
- Designing all gameplay systems in the game using UX principles
- User champion within the company, Making sure the user is put first.
- Leading all UX design within the company
- Educating the whole studio in modern UX techniques and software.
- Working with team members and board members to create the concept.
Other skills used: Games Design, Wireframing, User Research, Proto.io, InVision, Photoshop, Agile, Mentoring.