Assistant Producer / Sound Designer / Game Designer
SMERC Design, Inc.
As an assistant producer, I am responsible for liasons between programmers and artists, all manner of documentation, and assisting either party in making judgment calls on production and co-ordinating tasks. I also work closely with QA to ensure that the correct team members are on top of their bugs!
As a sound designer, I have created multiple sound design documents and spreadsheets to assist in the creation of specific sound assets with their relevant uses for the ease of the programmers implementing them.
As a game designer, I have done copious level designing for past SMERC games, including work on Avatar: Path of Zuko, Neopet's Petpet Park, Touchdown Chowdown, and many other Flash/AS3 games for Nickelodeon. My knowledge of Flash CS3 and XML were vital to assisting in those projects.