I am a recent masters graduate of NYU: Steinhardt. My work focuses on interactive game audio, culminating with my thesis "Exploring Reactive Video Game Soundtracks with JMSL and JSyn", in which I created two games with corresponding lightweight audio engines for the web.
Currently, I am working as a freelance audio designer on oDesk, working primarily as a sound designer for a new kid's MMO. I'm always on the lookout for new projects.
(Secretly, I'd like to be a professor!)