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Jasz Pike

Sound for Games & Apps, Game Audio Implementer and Composer


A dedicated individual with a keen sense of team participation. Client satisfaction and efficient punctual workflow highly regarded. Capability to adapt to evolving targets.

Work History

Sep 2014Present


dBs Music

Provide technical support for students and lecturers. Managing and maintaining creative workspaces and studios. 

Sep 2014Dec 2014

Studio Engineer


Constructing and running recording session for musical performers (Snow Ghosts, Will and the People Jack Cookson and LTNT). Mixing and mastering live recorded audio for video content. Meeting client targets and a level of standards.


Electronic Music Producer

Jigsore Records, Hibiki Records, Long Live the Animals, Ransacked Records

Producing for a particular style and genre. Meeting client targets and level of standards. Mixing in the style of a particular genre. Collaborating with other electronic music producers. Format considerations for digital or vinyl.


Sep 2014Present

"MSound (Games and Apps) - expected distinction

dBs Music / University of St Mark & St John

Game Music Composition, Game Sound Design, Audio Assets, Introduction to Programming, Middleware Integration, Language of Music, Game Surround Sound, Work Based Learning.

Sep 2012Jun 2014

DJ & Electronic Music Production - Btec Level 3 - achieved : D*, D*, D

dBs Music / Cornwall College

Sound Design, Sampling and Synthesis, Audio for Film and Game, Music Analysis, World Music, Marketing and Promotion, The Sound and Music Industry.


Game Engine Operations

Navigation and management in Unreal engine and Unity 3D.

Middleware Operations & Integration

Software communications between middleware and game engines. Wwise and Fmod. 

D.A.W Experience

Sound design and music composition. Ableton Live 9 Suite, Logic Pro 9