I graduated in 2001 from the Art Institutes of California at San Francisco with an AS in Computer Animation. During my time at A.I.C., I gained invaluable skills that I have carried with me to my present day occupation in web graphics and animation. I work primarily in a PC environment, but not unfamiliar with Macs. I've familiarized myself with a number of popular applications currently used in the industry most notably Photoshop, and Flash. My current position allows me great freedom to express myself artistically, and I have found that my skill set and work ethics have evolved considerably during my professional career.

Work History

Work History
Jan 2008 - Present

Web graphics

Jan 2008 - Present

Web Graphics Designer

Currently I design assets for Flash applications (widgets) produced by Mixercast. I work under the creative director in producing graphic deliverables for major client projects. My current toolset used in the design of these assets is Adobe CS3. We have worked with and have projects underway with such clients as YouTube, Newline Cinema, Lionsgate, MTV, ABC, CBS, ESPN, and Nike. Work produced using Photoshop CS3, Illustrator CS3, Flash CS3, and Dreamweaver CS3.
Oct 2005 - Jan 2008


Designed the overall aesthetics and navigation of client websites utilizing Photoshop CS3, created digital logos, optimized web pages in Adobe Imageready for transfer into the proprietary Site Wizard platform. I was an integral part in having our company moved towards incorporating much more interaction using Shockwave technology. During my tenure, I amassed over 200 designs and 50 unique logos.
Mar 2004 - Oct 2005

Freelance Web Artist


Conceived and created simple, functional websites using my knowledge in appropriate computer software. Worked closely with clients in meetings or via the internet regarding projects. Clients included: Cetos Research Organization, Coco Delice, Tying the Knot, and other small businesses. Work produced using Photoshop 7, and Macromedia Director 8.

Mar 2001 - Jun 2001

Multimedia Intern

M5 Industries
At M5I I helped to develop the fledgling digital department that was underway at the time. I interned under the late Alberto Carreno, and Jamie Hyneman (Mythbusters). I worked primarily on 3D modeling applications (3DS Max) cleaning up rotoscoped scans, and physical model painting and assembly. Other applications use, Truespace, Flash 6, and Photoshop 6.



Art Institutes of California
1999 - 2001