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George Michel Galvez Thuillier

Project Manager jr., Game Technical Developer, Tool Development

Summary

Throughout my life I have faced various problems which i have solved by learning new techniques and acquiring new knowledge of diverse topics and careers, this helped me to excel in all the places i have worked.

My determination and aggressive approach to the most conflicting issues, gave me the wisdom to solve them without losing time.

My personal goal is to understand the industries worldwide and have knowledge of first class as a developer and Project leader in the industry of video games, Overcoming my skills every day.

Work History

Sep 2014Present

Graphics Software Engineer

Intel Corporation

Automation Tool Development Confidential

Tool development for test automation
Technical support for internal Systems
Solution Analysis and implementation
Server administrator for internal systems

20152015

Project Manager

DEVCUP

Short project of 6 month development

As project manager part of my responsibilities was the coordination of a group of designers, developers, musicians, and graphic artists to create the Game Gatapult.(http://www.gatapult.com/)

As well i create a resources administration method to maintain the project on time and cost

on this project was used the Agile and Scrum software development Methods

Education

20122015

Game Development Engineering

Universidad de artes digitales

Game development in C++, DirectX y OpenGL.

QA testing on Videogames 

VR System development and testing, Entertainment system in 2D and 3D using the engines Unity & Unreal.

Game design, Scripting, and multimedia content for diferent platforms

Skills

Automation

Pipe line of test automation

Tool Development for testing

Test analysis for automation pipeline

Programing

C++

C#

DIRECT3D / OGL

SQL

HTML\CSS\JavaScript

English Language

TOEFL score 573 / 667