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Introduction

My aim is to become a great programmer in the field of mobile and AI applications. I have four years of experience in the field of mobile games and business applications. Currently I'm working as Mobile Game Programmer. My main area of interests from the game development is: AI and Gameplay. In addition I'm interested AI based business applications and data mining, machine learning and RecSys. But currently I specialize myself in the the filed of AI / Gameplay programming including all related topics.

Work experience

Oct 2015Present

Software Engineer

Gameloft

Developing mobile game applications for all mobile platforms with C++

- Implementing new gameplay features.

- Implementing new shaders for the game.

- Reviewing and reworking old sytems.

- Integrating Tracking Systems

Apr 2016May 2017

iOS Team Lead

Lookaround Travel

I was the Lead of iOS Team working closely with UI designers and Back-End Developers to ensure an awesome and fast app experience.

Nov 2014Oct 2015

Senior Software Engineer

Imperia Online

Developing mobile game applications for iOS with UIKit, SpriteKit, Unity

Description of my responsibilities:

-Research and choice of all development tools considering all departments’ needs.

-Design and implement the project data workflow considering the tools.

-Worked as a middle ground between all departments (management / art / design).

-Extremely close work with the art and the design teams.

-Worked on the design of every major system.

-Worked on the implementation of the save system.

-Worked on the implementation of all of the gameplay systems.

-Implement everything related to the physics of the game.

-Implement everything related to the visuals of the game.

-Profiling and optimizations.

-Making sure everything is on track and spotting possible implementation and design issues.

Nov 2012Nov 2014

Software Engineer

Imperia Online

Developing mobile game applications  for iOS with UIKit, SpriteKit

Jan 2012Oct 2012

Software Engineer

Melon, Inc.

Outsourcing 

Description of my responsibilities:

-Research and choice of all development tools considering all departments’ needs.

-Extremely close work with the client and the server development teams.

-Making sure everything is on track and spotting possible implementation and design issues.

- Implementing all the major features of the iPhone application

Jun 2011Jan 2012

Game Developer

Gameloft

Implementing GUI framework that was being used by the other user interface programmers. Done mainly in Unreal Engine.

Oct 2010Jan 2012

Assistant

Sofia University "St. Kliment Ohridski"

Teaching practice classes in Introduction to computer science

Education

20142018

Master's degree in Artificial Intelligence

Sofia University St. Kliment Ohridski
20092013

Bachelor in Informatics

Sofia University St. Kliment Ohridski[

Certifications

20132014

Game Development

Game Institute

Earned certificates for C++ Programming for Game Developers - Module I & Module II , Game Mathematics , Artificial Intelligence for Game Developers