Summary

My ultimate Career interest is to be an Economy Designer for Avalanche Studios, Square Enix, Sony. I love to talk about Game Economy and I am well engaged in creating them. I have most of the skills that are required for the position and am excited to be accepted for an internship where I can learn from the leaders of Avalanche Studios because they make some awesome games and Marketing efforts are dominant and proudly shared to viewers, which is a trait that I myself possess in my creativity and effort.

My dedication is loyal and I want to start with one Company and stay with them forever, but do understand that sometimes organizations and companies can lose their business.  I still desire to begin work with Avalanche Studios and stay with them until retirement. I have respect and admiration for their work. 

Work History

Work History
Oct 2014 - Present

Coat Check

The Westcott Theater
Selling alcoholic beverages and caring for people's belongings while they are Entertained by Musicians.

Education

Education

Non Degree

Boces

Learned Graphic Arts Tools

A.A.S Computer Technology

SUNY Morrisville

Learned about the business parts and Art of Computers & Technology

Mar 2011 - 2016

B.S. Video Game Design

Full Sail University

The #1 University For The Entertainment Industry; The Harvard For Video Game Design

Skills

Skills

Knows How To Make Up Facts That Become The Truth

Multiple Video Game Genres

Multiplayer Gaming

Determination

Eagerness

Punctuality

Unity3D

Prototyping Designs on Paper and With Props

Networking

Multiple Video Game Consoles & PC

Familiarity With Windows & Mac OS

Microsoft Office

Portfolio Assets

Game Mechanics

Research

Level Design

Interpersonal Communication

Project & Time Management

Media Design & Technology

Social Media

Anthropology

Design Projects With Team Members (5-10 members)

Design & Development Analysis

Statistics

Fundamentals of Physics

Finite Math

Game Design

Pros and Cons Lists

Charts

Respect & Interest in the Origins of initiations of Innovative Implementations

Historical Archetypes & Mythology

Game History

Teambuilding

Post Mortems

Game Design Documents

Editing of Writing, Photos and Videos

Storytelling

Basic Javascript

Basic C++

How Animators, Riggers and Programmers Implement My Designs

What Makes Games Interesting To Players

Sociology

Social & Business Affairs 

Microeconomics

Game Economics

Understanding of Copywrite Adaption

APA Style

Grammar Commanding

Creative Writing

Portfolio