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Objective

I would enjoy contributing my expertise in surfacing and modeling to a creative, dynamic and quality oriented environment.

Summary

Digital Artist with experience. Detailed and efficient high and low resolution models for natural and architectural environments with optimized uv layouts. Ability to take concept art to 3D models independently or collaborating with designers to complete assigned projects.

Advanced texturing skills include painted or image based textures for all map components. Efficient shader creation and management.

Strong ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving. Traditional art skills including knowledge of color, lighting, perspective, and composition from a fine arts background. Extensive training in art history and experienced with research.

Work experience

2009Present

Consultant

Digital Costume Project, McGill University

Contributed to online Photoshop tutorials for digital theatrical costume design.http://digitalcostumeproject.mcgill.ca/

2008Present

Illustrator

McGill University

Images for book "Canadian Food Spokespersonalities" (working title) by Nathalie Cooke, Associate Dean of Arts, Research and Graduate Studies; McGill University

2006Present

Digital Artist

Meduzarts

Texture Artist for television series.http://www.meduzarts.com/http://www.grandstar.tv/http://www.racetomars.ca/mars/

20072008

Digital Artist

My Virtual Model

Texture Artist for virtual apparel and home furnishings.

20062007

Digital Artist

Volume Art Studios
Modeler and Texture Artist for virtual architectural presentations. http://www.volumeart.ca/
20002006

Digital Artist

Alpha-Vision
Modeler and Texture Artist for virtual architectural presentations. http://www.alpha-vision.com/

Portfolio

Education

19992000

AEC 2D/3D Animation

ICARI

Skills

Concepts
Concept work to illustrate any type of environment or character
Materials
Optimized shader creation for all types of surfaces
Texturing
Advanced texturing skills with Photoshop for all map components
Modeling
Proficient with Maya for modeling all types of hi or lo poly assets and preparing optimized UV layouts

Portfolio