Objective

I would enjoy contributing my expertise in surfacing and modeling to a creative, dynamic and quality oriented environment.

Summary

Digital Artist with experience. Detailed and efficient high and low resolution models for natural and architectural environments with optimized uv layouts. Ability to take concept art to 3D models independently or collaborating with designers to complete assigned projects.

Advanced texturing skills include painted or image based textures for all map components. Efficient shader creation and management.

Strong ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving. Traditional art skills including knowledge of color, lighting, perspective, and composition from a fine arts background. Extensive training in art history and experienced with research.

Work History

Work History
2009 - Present

Consultant

Digital Costume Project, McGill University

Contributed to online Photoshop tutorials for digital theatrical costume design.http://digitalcostumeproject.mcgill.ca/

2008 - Present

Illustrator

McGill University

Images for book "Canadian Food Spokespersonalities" (working title) by Nathalie Cooke, Associate Dean of Arts, Research and Graduate Studies; McGill University

2006 - Present

Digital Artist

Meduzarts

Texture Artist for television series.http://www.meduzarts.com/http://www.grandstar.tv/http://www.racetomars.ca/mars/

2007 - 2008

Digital Artist

My Virtual Model

Texture Artist for virtual apparel and home furnishings.

2006 - 2007

Digital Artist

Volume Art Studios
Modeler and Texture Artist for virtual architectural presentations. http://www.volumeart.ca/
2000 - 2006

Digital Artist

Alpha-Vision
Modeler and Texture Artist for virtual architectural presentations. http://www.alpha-vision.com/

Education

Education
1999 - 2000

AEC 2D/3D Animation

ICARI

Skills

Skills

Concepts

Concept work to illustrate any type of environment or character

Materials

Optimized shader creation for all types of surfaces

Texturing

Advanced texturing skills with Photoshop for all map components

Modeling

Proficient with Maya for modeling all types of hi or lo poly assets and preparing optimized UV layouts

Portfolio