Download PDF

Work experience

Sep 2011Sep 2011

Character Animator

Umbrella
Mar 2011Apr 2011

Character Animator

Encore Hollywood

Animated ghost characters for a TV show pilot, using Maya

Oct 2010Feb 2011

Character Animator

CBS Digital

Animating characters for promo spots for the Disney feature, Mars Needs Moms, using Maya

May 2010Sep 2010

Character Animator

Fuse FX

Animating the creature for the TV movie, Scooby Doo and the Curse of the Lake Monster, using 3dsMax

Jul 2009May 2010

Keyframe Animator

House of Moves

Keyframe animation for in-game AI cycles and cinematics for God of War III (PS3) using Maya

Keyframe animation and Motion Capture clean-up for cinematics for Halo Reach (XBox360) using MotionBuilder

Keyframe animation and Motion Capture clean-up for cinematics for Pirates of the Caribbean: Armada of the Damned (XBox 360, PS3) using MotionBuilder

Oct 2009Nov 2009

Freelance Animator

Wut It Is

Animated characters for a commercial speck and a test for a theme park ride

Mar 2009Jul 2009

Character Animator

CBS Digital

Animating characters for promo spots for the Disney feature, G-Force, using Maya

Sep 2008Nov 2008

Character Animator

Animation Lab

Animating characters for the cg animated film, The Wild Bunch, using Maya

Jun 2008Aug 2008

Keyframe Animator

House of Moves

Keyframe animation for in-game AI cycles for Lord of the Rings(XBox360/PS3) and Saboteur(XBox360/PS3) video game using XSI

May 2008Jun 2008

Creature Animator

CafeFX

Animating skeleton creatures for Mummy 3 using Maya

Mar 2006May 2008

Computer Animation Instructor

Laguna College of Art and Design

Teaching Students the basic interface of Maya, how to navigate through the software, and how to apply their knowledge of animation principles toward a CG character

Mar 2008Apr 2008

Freelance Character Animator

Motion Theory

Animated characters for a commercial for O2 Communications using Maya

Jan 2008Feb 2008

Animator

CafeFX

Animated vehicles and characters for Speed Racer using Maya

Sep 2007Dec 2007

Character Animator

keyframe animation and Mo-Cap clean-up for the Halo Wars video game cinematic using XSI

Jun 2007Sep 2007

Character Animator

Red Eye Filmworks Animation

Layout, blocking, and character animation for Tak and the Power of Juju, a Nickelodeon animated TV show, using Maya

Mar 2007Jun 2007

CG Artist/Animator

Brain Zoo Studios

PreViz, Character Animation (keyframe); and Mo-Cap clean-up for the Mercenaries 2 video game cinematic using XSI

Nov 2006Dec 2006

Character/Creature Animator

Cafe FX

Animating characters (angels and demons) for a live-action short film using XSI

May 2004Jan 2006

Character Animator

Omation

Animated characters for a Paramount/Nickelodeon animated feature film, Barnyard, using XSI Left in July 2005 when contract was over and was asked to come back to work on a new sequence

Jul 2005Oct 2005

Character Animator

Stan Winston Studio

Animated seagulls and seals for a Disney live-action feature film, Eight Below, using XSI

Education

Aug 1993Aug 1997

BS Indutrial Technology

Skills

Motion Builder
3dsMax
XSI
Maya

Credits

Films:Barnyard - character animator (Omation)

Eight Below - uncredited character animator (Stan Winston Digital)

Mummy: Tomb of the Dragon Emperor - uncredited character animator (Cafe FX)

Speed Racer - uncredited character animator (CafeFX)Scooby Doo and the Curse of the Lake Monster - character animator (Fuse FX) 

TV:

Tak and the Power of Juju: Episode 127 "This Bites" - character animator (Red Eye Fimworks)

Video Games:

The Legend of Spyro - character animator (Technicolor)

God of War II - character animator (Technicolor)

Halo Wars - cinematics animator (Blur)

The Lord of the Rings: Conquest - character animator (House of Moves)God of War III - keyframe animator (House of Moves)

Halo Reach - keyframe/mocap animator (House of Moves) 

Summary

A creative and innovative 3D Character Animator with experience in feature animation, live action visual effects, TV, and video games.