Work History

Work History
Sep 2011 - Sep 2011

Character Animator

Umbrella
Mar 2011 - Apr 2011

Character Animator

Encore Hollywood

Animated ghost characters for a TV show pilot, using Maya

Oct 2010 - Feb 2011

Character Animator

CBS Digital

Animating characters for promo spots for the Disney feature, Mars Needs Moms, using Maya

May 2010 - Sep 2010

Character Animator

Fuse FX

Animating the creature for the TV movie, Scooby Doo and the Curse of the Lake Monster, using 3dsMax

Jul 2009 - May 2010

Keyframe Animator

House of Moves

Keyframe animation for in-game AI cycles and cinematics for God of War III (PS3) using Maya

Keyframe animation and Motion Capture clean-up for cinematics for Halo Reach (XBox360) using MotionBuilder

Keyframe animation and Motion Capture clean-up for cinematics for Pirates of the Caribbean: Armada of the Damned (XBox 360, PS3) using MotionBuilder

Oct 2009 - Nov 2009

Freelance Animator

Wut It Is

Animated characters for a commercial speck and a test for a theme park ride

Mar 2009 - Jul 2009

Character Animator

CBS Digital

Animating characters for promo spots for the Disney feature, G-Force, using Maya

Sep 2008 - Nov 2008

Character Animator

Animation Lab

Animating characters for the cg animated film, The Wild Bunch, using Maya

Jun 2008 - Aug 2008

Keyframe Animator

House of Moves

Keyframe animation for in-game AI cycles for Lord of the Rings(XBox360/PS3) and Saboteur(XBox360/PS3) video game using XSI

May 2008 - Jun 2008

Creature Animator

CafeFX

Animating skeleton creatures for Mummy 3 using Maya

Mar 2006 - May 2008

Computer Animation Instructor

Laguna College of Art and Design

Teaching Students the basic interface of Maya, how to navigate through the software, and how to apply their knowledge of animation principles toward a CG character

Mar 2008 - Apr 2008

Freelance Character Animator

Motion Theory

Animated characters for a commercial for O2 Communications using Maya

Jan 2008 - Feb 2008

Animator

CafeFX

Animated vehicles and characters for Speed Racer using Maya

Sep 2007 - Dec 2007

Character Animator

http://www.blur.com

keyframe animation and Mo-Cap clean-up for the Halo Wars video game cinematic using XSI

Jun 2007 - Sep 2007

Character Animator

Red Eye Filmworks Animation

Layout, blocking, and character animation for Tak and the Power of Juju, a Nickelodeon animated TV show, using Maya

Mar 2007 - Jun 2007

CG Artist/Animator

Brain Zoo Studios

PreViz, Character Animation (keyframe); and Mo-Cap clean-up for the Mercenaries 2 video game cinematic using XSI

Nov 2006 - Dec 2006

Character/Creature Animator

Cafe FX

Animating characters (angels and demons) for a live-action short film using XSI

May 2004 - Jan 2006

Character Animator

Omation

Animated characters for a Paramount/Nickelodeon animated feature film, Barnyard, using XSI Left in July 2005 when contract was over and was asked to come back to work on a new sequence

Jul 2005 - Oct 2005

Character Animator

Stan Winston Studio

Animated seagulls and seals for a Disney live-action feature film, Eight Below, using XSI

Education

Education

Skills

Skills

Motion Builder

3dsMax

XSI

Maya