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Work experience

Nov 2010Present

Lead Game Designer

Glu Mobile
Achievements: - All games I'd been involved to have been succeeded! - Best ones: Contract Killer, Frontline Commando, Frontline Commando: D-Day - Project owner from initial idea to the last numbers in balance spreadsheet - Invented F2P monetization core loop for mobile shooters - 3d Level design pipeline in different shooters - Liveops from price changes to cohorts and a/b testing