Stephen Dobbs

  • Augusta US-GA

Skills

Skills

Code Skills

Python 2.7, C++, MEL, Perl, Unix/Irix/Linux Shell, Javascript, HTML5, CSS3, PHP, MySQL

Current Toolset

Maya 2014, mentalray, V-Ray v2.4, Nuke 8, Mari 2.6, MotionBuilder 2014, ZBrush 4r6, Adobe CC, 3DEqualizer 4r3, PFTrack 2012, Boujou, MiArmy 3, RealFlow 2012, Houdini 13, Cubase 7

Filmography

R.I.P.D.

Snow White and the Huntsman

Shrek2

Sum of All Fears

Scooby Doo

Cats & Dogs

Babe, Pig in the City

Entropy

Starship Troopers

Cable Guy

Contact

Ghost and the Darkness

One-offs for;

Harry Potter

Planet of the Apes

Summer of Sam

and more...

Objective

Matchmove / Integration, Previsualization, Layout.

Awards & Organizations

  Contributing team member of Oscar nominated 'visual effects' motion pictures - 'Starship Troopers' and 'Snow White and the Huntsman', Cinefex #77 article mention, member of Southeastern Filmmakers, former member of ASIFA-Hollywood, former student member of AES. President of highschool photography club, Recipient of Principal's Award for Sculpting.

Interest

Cinematography, Programming (AI/FSM), Crowd Simulation, Music Production, Filmmaking, Conceptual Narrative Writing.

Work History

Work History
2011 - 2012

Technical Director

Rhythm & Hues Studios

Matchmove, Model, Code.

  Created extremely accurate low-poly models with clean topological features from dense lidar scans in order to expedite matchmoving, while specifically maintaining usability downstream in animation and lighting. Models included exterior building facades and full interior sets. Built lens databases from grids, established world scale, and matchmoved shots. Worked with a small 'top secret' team on a handful of shots focused on actress breast replacement (still under NDA). Moderated teleconferences and assisted matchmove artists daily at international studios. Wrote code (MEL/VooScript) to assist tasks.  Completed work on Motion Pictures and National Commercial Spots. Highlights include 'R.I.P.D.' and 'Snow White and the Huntsman'.

2005 - 2010

Freelance

Self Employed

Freelance - General CGI, Code.

Performed tasks as a CG Generalist in a local broadcast market. Developed skill sets.

2003 - 2004

Technical Animator

PDI/Dreamworks

Technical Animator - Final Deformation, Cloth Simulation, Code.

  Created and animated shot specific deformation rigs to correct geometric interpenetration, add specific 'soft' effects to characters, and perform prop animation. Rigs included feather quills, sheets of paper, pressure on fingertips, cracking bull whips, and wrinkles in bedsheets. Established local coordinate systems on world global object bakes. Setup and executed rigid body physics simulations. Setup and simulated cloth garments to emulate a number of physical material cloth properties. Wrote code (MEL/Perl) to assist tasks and fulfill specific assignments.  Completed work on over 200 shots for the Motion Picture 'Shrek 2'.

2001 - 2002

Technical Animator

Rhythm & Hues Studios

Technical Director - Supervising Matchmove Lead, Technical Animation, Code.

  Organized, scheduled, developed delivery techniques, and managed the matchmove team for the motion picture 'Sum of all Fears'. Converted spherical lens data into anamorphic data. Used witness and reference images for photogrammetry. Setup constraints and minor rigs for character-to-character interactions, character-to-ground plane interactions and Scooby's dog tag animation. Completed fur simulations for the character 'Mr. Tinkles'. Meticulously and accurately animated gross animal motion and camera parameters to match live-action plates. Used deformation tools to conform geometry to fit specific animal facial shapes in the live-action plates. Successfully assisted with Features Bidding.  Completed work on Motion Pictures and National Commercial Spots. Highlights include 'Sum of all Fears', 'Scooby Doo', and 'Cats & Dogs'.

1998 - 1999

Technical Director

Rhythm & Hues Studios

Technical Director - Supervising Matchmove Lead, Code.

  Meticulously and accurately animated gross animal motion and camera parameters to match live-action plates. Used deformation tools to conform geometry to fit specific animal facial shapes in the live-action plates. Helped software dept. make improvements to R&H’s proprietary software. Bid matchmoving man hours for several feature films. Supervised matchmoving effort and trained new hires for 'Babe: Pig in the City'. Lead MMTD for 'Entropy' and 'Summer of Sam'. Supervised MM stage setup for a talking mouse in a J.C. Penny’s commercial. Other commercials include spots for LAZBOY and Dodge Neon.

1996 - 1998

Technical Director

Sony Pictures Imageworks

Technical Director - Matchmove, Data I/O, Code.

  Matchmoved motion control miniatures to live-action plates using SoftImage and Alias/Wavefront Advanced Visualizer for the feature film “Starship Troopers”. Tracked image features using Alias/Wavefront Composer. On-set data gathering responsibilities included traditional measurement methods, use of a Nikon Total Station with reflection targets, and retrieval of Kuper motion control data. Wrote scripts to import stage MoCo data into SoftImage. Created models from total station survey data. Messaged, reshaped, and otherwise manipulated camera and lens curve data by hand to produce aesthetic motion.  Inferno Technical Assistant. Responsible for file and image I/O for Inferno/Flame/Flint suites, Dataview and Sirius video archiving, and shell scripting.Completed work on Motion Pictures and Television Episodics. Highlights include 'Starship Troopers', 'Cable Guy', and 'Ghost in the Darkness'.

Education

Education

High School Diploma

Davidson Fine Arts

Incomplete Associate

Art Institute of Atlanta

Incomplete Double Major

Berklee College of Music

Completed 3.5 of 5 year program. Made consecutive 'Dean's List'. Average 3.5.

Silicon Studio (SGI)

Earned Certificates for:

Discreet Logic Flame, SoftImage, Parallax Matador, Ultimatte Cinefusion, XAOS Tools Pandemonium/N-Title

Sony Pictures Imageworks

Formal classroom education in:

Alias/Wavefront's Composer and Advanced Visualizer, SoftImage, Primatte