Mobile Engineering Android Lead
Oct 2015 - Present
Developed and maintained continuous integration and deployment system for Perk.com Android libraries and applications. Assisted in establishing clearly defined operating procedures for Android development and migrating Eclipse related projects to Android Studio. Facilitated adding Perk.com libraries to Jcenter for distribution.
Sr Android Developer
Feb 2015 - Sep 2015
Managed multiple Android platform projects from initial design through development and publication. In addition to these responsibility served as a cosponsor of the Austin Droids Android Meetup group.
Software Developer, Sr. Analyst
Oct 2014 - Jan 2015
Seton Information Services Software Development
Aug 2012 - Oct 2014
Android Development Course Instructor
Aug 2013 - Dec 2013
Learnovate Labs, LLC
Responsibilities as an instructor included developing and presenting lecture materials for the Android Development course. In class and after hours assistance of participants also occurred.
May 2012 - Jun 2012
Contract Software Engineer on the award winning title "The Banner Saga". Responsible for design, implementation and maintenance of the game engine's sound system.
Apr 2011 - Jul 2011
Contract Software Engineer (multiple game projects). Art direction and game play design and development for mini games on iOS title Cloud Village.
Oct 2010 - May 2011
UTV Ignition Games
Contract Software Engineer on the title "Faxion Online". Responsible for build system automation in Apache Ant and development of game engine tools.
May 2010 - Sep 2010
Edge of Reality, Ltd
Contract QA Analyst on "The Sims 3" for Xbox 360 and Playstation 3. Responsibilities included play testing and issue tracking system triage with a focus on stack trace analysis.
Feb 2009 - Aug 2009
Twisted Pixel Games, LLC
Software Engineer on "Splosion Man". Responsible for feature additions including updates to Bullet physics implementation, LUA scripting, and too much play testing.