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Summary

  • Professional Artist for 3 years
  • Provided professional services for clients from startups to Fortune 500 company studios i.e. Sony
  • Proficient with the pipeline process from concept to final render
  • Creation of videos/scenes for trade shows, commercials, and video games
  • Maintained positive reputation for reliable work among clients

Work History

2016Present

3D Artist/Founder

Lead Witch Studios L.L.C.
  • Created in Seattle, WA
  • Content creation for clients
  • Established trusted network of clients
  • Consultant for client and contract services
2016Present

3D Artist (Contractor)

Link Engineering
  • Produced showcase models for trade shows
  • Advised client on program improvements
  • Creation of model pipeline and animation
  • Managed all post-production work
  • Created promotional materials
2016Present

Render Specialist and 3D Artist (Contractor)

StratusCore/Render Rocket
  • Programmed installations and UI changes for site/render farm
  • Organized meetings for project tasking
  • Supported client and customer projects for rendering
  • QA tester for service systems and customer scenes
  • Managed benchmark research of competitive services
20142016

3D Artist (Contractor)

U.S. Army: Tank Arsenal Detroit (Civilian)
  • Produced Unity/Unreal 4 game models training scenarios using highly experimental tanks/vehicles
  • Devised new pipeline for model development
  • Creation of promotional materials for shows
  • Project lead to select new simulation engine
  • Helped develop new scenarios for simulation level designs
  • Managed project tasking for new models
  • Completed entire model pipeline

Education

20102014

BFA: 3D Animation/Character Modeling

American Academy of Art

Professional Development

20162017

Zbrush for Games

Future Poly 
20142015

Advanced Animation Techniques

IAnimate
20152016

Introduction to Motion Capture

IAnimate
20142015

QA Tester Certification

PowerUp! Games

Portfolio