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My name is Connor Ledwidge and I am a freelance 3D Artist who has produced pipelines, 3D models/animations, and managed projects for clients such as the U.S. Army and Sony Playstation. I have experience in leading teams, producing videos for industry trade shows, and creating game assets.  I would be a fantastic addition to any team.

Work History


3D Artist (Contractor)

Link Engineering
  • Produce showcase models for Industry Trade shows
  • Modeling, UV Mapping, Texturing, Rigging, Animating, and Rendering completed models
  • Advising client on future models/showcase presentations for the best visual impact

Render Specialist and 3D Artist (Contractor)

StratusCore/Render Rocket
  • Project Lead for Artist Care team
  • Augment projects involving UI improvements, system upgrades, and program support networks
  • Host meetings for future project tasking for AC team

3D Artist (Contractor)

U.S. Army: Tank Arsenal Detroit (Civilian)
  • Produce Unity/Unreal game models for use in Military training scenarios using highly experimental tanks/vehicles
  • Devised new pipeline for model development to game engine implementation
  • Lead project in order to upgrade game engine to Unity 3D

3D Lab Monitor

American Academy of Art
  • Wrangling the Squid Net manager for the local render farm
  • Set up and serviced Makerbot 2.0 - 3D printer
  • Helped students with projects and troubleshooting



BFA: 3D Animation/Character Modeling

American Academy of Art