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To create meaningful and compelling designs that are not only examples of best practices in the design community- backed by empirical data- but are also personally inspiring and truly helpful to a community. I hope to create these designs through a variety of mediums including software, webware, art, and more tangible ones like touchscreen kiosks, handheld devices, and ubiquitous computing environments. I hope to truly master of some of the many professions that comprise the field of user centered design. Namely, I aspire to be a repsected professional in Interaction Design, Visual Design, Industrial Design, and Human Factors Research.


Professionally, my interests include interaction design, information design/architecture, visual design, diagramming, industrial design, user research and analysis, cognitive science, neuroscience, and psychology.

More academically, my interests include tangible interfaces, mixed reality, emotional design, distributed cognition, HTM theory, and ubiquitous computing.

Casually, I enjoy backpacking, running, reading, writing, and many types of music.


I graduated with a B.S. in Cognitive Science from UCSD in 2006. Since then, I worked at HP as a technical writer in the Human Factors Engineering team and quickly landed a position at Mitchell International as an Interaction Designer in 2007. I've been there since and am continuing to develop my skill set as a designer, problem solver, and collaborative thinker. Although I am not currently looking for other work, I am always open to discussion regarding side projects and contract efforts.

Work experience

Jun 2007Mar 2008

Interaction Designer

Mitchell International

Mitchell International is an enterprise software company that researches, designs, and develops software for the automotive physical damage and medical claim industries. Some of its major clients include State Farm, Allied, MetLife, and Progressive Auto Insurance.

My responsibilties included:

Follow UCD plans and contribute to UI designs throughout product design lifecycles,Assist in user research including interviewing, observation, and usability testing, Synthesize requirements, scenarios and use cases into conceptual wireframes, Participate in design review sessions with project stakeholders, subject matter experts, and customer representatives to iteratively refine UI designs, Collaborate with Product Managers and Developers to ensure designs balance user needs with business goals and technological capabilities, Create UI specifications document and communicate designs.

Sep 2006Jun 2007

Technical Writer

Hewlett Packard

I worked with the Human Factors Engineering (HFE) team to design and evaluate personal digital printing products. I analyzed research data and collaborated with the HFEs to develop personas and presentation-ready quantitative and qualitative data visualizations. I also created and maintained User Experience Specification (UES) documents to multiple projects.


Sep 2004Sep 2006

Bachelor's of Science

University of California, San Diego

I took courses in Human Computer Interaction (HCI) in addition to ones more closely related to Psychology, Neuroscience, and Computer Science. I studied most carefully under Ed Hutchins and participated heavily in the establishment and development of the Cognitive Science Student Association (CSSA). The Cognitive Science Department at UCSD was the first one in the world. It was started by Don Norman, Ed Hutchins, Jim Hollan, and other influential academics in the year 1987.


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