Clinton Francis

Clinton Francis

Senior Creative Developer

I am a creative developer with 14 years experience in digital design and development. I have worked on an extensive range of projects with clients such as GE, CBA, Microsoft, Unilever, Lexus, Nickelodeon and Amnesty International amongst others.

My focus is to create interactive experiences that captivate users. I work with a designer’s eye and a developer’s expertise, merging both to achieve an aesthetic and fully functional product.

I am truly passionate about digital and always challenge myself with new projects and technologies.

Work History
Work History
Jan 2008 - Present
Senior Creative Developer
  • Mobile app development (Xamarin, iOS) 
  • Large scale interactive installations (development and design) 
  • Wire-framing and user experience planning 
  • Graphic design for mobile apps and digital content

Notable Projects

CommBank Innovation Lab

  • Multiuser whiteboard (enabling collaboration between users on touch-screens and tablets)
  • A beacon enabled Android tablet app used by visitors to navigate the lab spaces
  • Data projection wall controlled by visitor tablet app
  • Leap Motion controlled projection wall showing CommBank's current generation of products

GE Masdar Innovation Center

Development of a range of interactive experiences comprising of:

  • 9 touch screen kiosks
  • A 6 metre interactive wall
  • A massive interactive centrepiece encompassing a 4.9x2.7 Metre physical 3D model city sitting on top of the 16 55" screens
  • 3 touch screen kiosks to control the interactive.

Lexus Road Show Wheelstands

  • 16 touch-screens, each installed next to one the cars on display at Lexus’s booth
  • Tailored details and animation for each of the 16 specific car models.
2006 - 2008
Developer / Designer

Deepend are a digital brand communications agency specialising in interactive design. My responsibilities included: digital design, development, concepting and strategy for online campaigns, 

  • Lead Flash developer
  • Real-time multiplayer games
  • CMS driven Flash websites
  • 3D Flash development
  • Strategy for interactive / online campaigns
2004 - 2005
Graphic Designer
Binary Star

My work at Binary Star focussed on developing the GUI system for a First Person Shooter released on the Xbox 360 and PC. My role was to process all the games requirements then design and develop the GUI. This required me to work closely with both the art team and the programming team to ensure both continuity and usability.

  • Conception and creation of all in game menus
  • 2D graphic design for player interface
  • 3D Modelling
May 2002 - May 2003
Graphic Designer
London Bridge Group PLC
  • GUI and usability design for major HTML/JSP Risk Management software package
  • Testing for major Risk Management system
  • Company marketing and promotional material
  • HTML / CSS

Adobe Photoshop / Illustrator


Wireframes / Testing / Planning

iOS development
Duncan Ion @ Pulseraiser Mobile

Clinton has been consistently delivering work for me since we crossed paths in 2008. An excellent developer who has great understanding of the business need and customer desirability. From Flash apps back in the day through to solid Xamarin mobile development work he is able to take hold of projects and run with them, providing both well architected, scalable and robust solutions.

Seb Cumberbirch @ Amnesty International

I've worked closely with Clint on creative, engagement projects. His in-depth technical know-how, artistic talent and commitment to a compelling user experience will get people excited about your product, campaign or message. Clint is wonderfully easy to work with, and can be relied upon to hit tight deadlines and respond to rapidly changing project requirements. I couldn't recommend him highly enough