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Christopher Heckey

Pipeline Technical Director

Work

Sept 2016Present

Pipeline Technical Director

Blur Studio

Assisting with pipeline development and support
Maintaining accurate documentation of tools
Integrating tools and applications into existing in-house frameworks

Solid knowledge of and experience with animation and visual effects pipelines
Experience developing tools for 3D applications such as 3ds Max and Maya
Extensive experience with Python
Ability to juggle multiple projects, and operate within strict deadlines

Jan 2015Aug 2016

Pipeline Technical Director

DreamWorks TV - King Julien, Puss in Boots, DinoTrux, Voltron, Spirit

Supporting the CG art team with Maya plugins and tools
Creation of web services to assist pipeline automation
Collaborating with other technical leads to find workflow solutions
Educating artists as workflow procedures evolve through documentation and presentations

Strong Python programming ability
Strong understanding of Maya, PyMEL, PySide, and the Maya API
Extending tools with C/C++
Integrating tools with Shotgun
Familiarity with Mari, Nuke and Houdini
Familiarity with Linux

May 2014Jan 2015

CG Generalist

DreamWorks TV - King Julien, Puss in Boots, DinoTrux, Voltron, Spirit

Assure the quality of CG Assets as they move into Lighting
Assemble finished rig and texture files into a single" Final" file
Create rigs for props and sets 
Create scripts that support the asset assembly workflow
Knowledge of how a CG Asset is built
Ability to write scripts in Python or MEL

Jan 2013May 2014

CG Generalist

Nickelodeon Animation Studios -  Teenage Mutant Ninja Turtles

Assure the quality of CG assets within the Nickelodeon pipeline
Create low resolution and proxy geometry from high resolution assets

Sept 2012Dec 2012

CG Core Intern

Nickelodeon Animation Studios

Assistance with Production Tasks
Assistance with CG Asset creation, when necessary

Education

20072013

B.F.A Animation/Illustration

San Jose State University

Focus in 3D Modeling