- games development
- CPU/GPU industry
- sci-fi/fantasy novels, movies, and TV shows
- learning languages
- playing video games
- world travel
- Cary NC
A challenging full-time position in a marketing, business operations, project/product management, or customer relationship management capacity in the games development or visual computing industry.
Expected Graduation Date: December 2011
Admitted into Engineering Management & Leadership program. GPA: 3.914
Active member in IEEE.
MBA student co-op that provided support in management of the Network Consulting Engineer (NCE) Program. Tasks included, but not limited to, writing program documentation for new NCE’s, setting up classes, administrative duties for upper management, and managing site visits from NCE program personnel from England and South Africa.
Part of a highly selective leadership development program that built leadership skills and business acumen via rotations through Intuit’s core functional roles in the Quickbooks division and received mentorship from company’s leaders. Experience included:
Test Wafer (TW) engineer that managed a ~$20M commodity in a low-volume/high-technology development (R&D) semiconductor manufacturing facility. Experience included:
Application Test Engineer intern responsible for developing Design-For-Test (DFT) software and conducting post-Silicon debug for Intel’s 64- and 32-bit microprocessors. Experience included creating regression test system for debug tools, performing RTL validation, and building a GUI for debug tools. Was awarded an Intel Spontaneous Recognition Award for Results Orientation.
CAD Engineer intern in an R&D software team responsible for developing and testing the job controller interface component for Intel’s NG-ATPG (New Generation Automated Test Pattern Generation) tool. Areas of exposure were language and parser design, large-scale software design in C++, and network communications and RPC.