Barte Shadlow

Barte Shadlow

Work History

Work History

Project Manager / Senior Designer

ULP, P/L

Developed design concepts through construction documentation; produced master plans,

including extensive site inventory, surveys and assessment, and documentation of master plan

reports and graphics; performed conceptual design and design development of various projects;

liaised extensively with other design professionals and artisans in developing artwork;

conducted design presentations and charettes with school boards, steering committees and

company board of directors.

Project Manager

Synterra, Ltd.

Presentation graphics for commercial and residential real estate marketing/promotion;

PowerPoint graphics and presentations for public meetings; graphic design and copy for

marketing/ promotional materials.

TV Host/Performer

Banyan Productions / HGTV / Discovery Communications

Hosted “Renovations”, a television program featuring home renovation projects, for 4 seasons

on HGTV and internationally; appeared as a carpenter on “Trading Spaces: Boys vs. Girls” for

4 seasons on NBC and Discovery Kids; live promotional appearances at the annual TV Critics

Association gathering in Pasadena, CA, the 10! program on NBC10 Philadelphia, KYW3 CBS

morning news Philadelphia, and Franklin Mills Mall in Philadelphia.

Sole Proprietor

Outback Landesign

Presentation graphics for commercial and residential real estate marketing/promotion;

novelty books and 'movie' posters.

Managing Director

Environs, Inc.

Provided managerial link between company principal and small team of designers and

admin staff; RFP preparation; project scheduling/programming; graphic design and

copy for marketing/ promotional materials; written reports; graphic design, art and

copy for public master plan study; residential concept design, design development,

construction documentation.

Skills

Skills

InDesign

Microsoft Office

Word, Excel, PowerPoint, Outlook, Picture Manager; Project Manager; etc.

PowerPoint

Before-and-after presentations for public meetings, design committees, etc.; sales/marketing; etc.

SketchUp

3D modeling; presentation renderings; sales/marketing; etc.

Punch Architectural CAD

Concept design, design development, construction documents; 3D modeling; presentation renderings; etc.

AutoCAD

Concept design, design development, construction documents; 3D modeling; etc.

Illustrator

Before-and-after presentations for public meetings, design committees, etc.; novelty 'movie' posters and books; commercial brochures and flyers; marketing materials; etc.

Photoshop

Before-and-after presentations for public meetings, design committees, etc.; novelty 'movie' posters and books; artist impressions; etc.

Interest

Travel, history, architecture, reading, music (vocals, bass guitar, acoustic guitar), hiking, running, swimming, working out, snow/water skiing, landscape design, construction, carpentry.

Summary

It all started in the school playground. As a young boy with a talent for drawing, I quickly became the

go-to guy for any drawing needs. At times the business was very lucrative: if you wanted a cool

drawing of, say, a muscly super-hero, then it might cost you a bag of Twisties (Cheese Curls) and a

candy bar. And in my final year of high school, I produced an end-of-year calendar of a select group of

teachers and faculty which I then sold to students and teachers alike (most of the featured teachers

were thrilled, and some not included were a little miffed).

Fast-forward to university where I earned a bachelor's degree in landscape architecture, and you

would find me providing much of the artist renderings to accompany team design projects. I would

often be frantically putting the finishing touches to a project while the other team members would be

either sitting around watching, or sleeping.

These days, I haven't lost my love for hand drawing, but much of my most recent work has been with

the computer (just another tool) using such apps as Photoshop, Illustrator, AutoCAD, SketchUp,

and several other 3D modeling and rendering programs. What I find most exciting about these tools is

that I can be as literal or abstract as I like, producing either photo-realistic before-and-afters, or

creating artistic interpretations using a variety of filters and other computer tricks.