It all started in the school playground. As a young boy with a talent for drawing, I quickly became the
go-to guy for any drawing needs. At times the business was very lucrative: if you wanted a cool
drawing of, say, a muscly super-hero, then it might cost you a bag of Twisties (Cheese Curls) and a
candy bar. And in my final year of high school, I produced an end-of-year calendar of a select group of
teachers and faculty which I then sold to students and teachers alike (most of the featured teachers
were thrilled, and some not included were a little miffed).
Fast-forward to university where I earned a bachelor's degree in landscape architecture, and you
would find me providing much of the artist renderings to accompany team design projects. I would
often be frantically putting the finishing touches to a project while the other team members would be
either sitting around watching, or sleeping.
These days, I haven't lost my love for hand drawing, but much of my most recent work has been with
the computer (just another tool) using such apps as Photoshop, Illustrator, AutoCAD, SketchUp,
and several other 3D modeling and rendering programs. What I find most exciting about these tools is
that I can be as literal or abstract as I like, producing either photo-realistic before-and-afters, or
creating artistic interpretations using a variety of filters and other computer tricks.