• Kgs. Lyngby, Denmark
  • (+45) 2390 2044
  • benji.johansen@gmail.com
Benjamin Johansen

Benjamin Johansen

User Experience graduate & UX Teaching Assistant at Technical University of Denmark

Summary

Benjamin Johansen holds a MSc degree in Design and Innovation (2016) with a heavy emphasis on user experience & engineering from the Technical University of Denmark (DTU).

Fields of interest and focus of my studies are within the fields of user experience design and design for interaction. Furthermore I'm interested in lean development and user interfaces, as well as human-computer interaction.
I have in depth knowledge of user testing, (lean) prototyping and usability testing. My drive within the field of user experience is to create solutions that brings value to the world. I have proven my mastering of user experience and lean prototyping through my thesis titled: UX prototyping design of HealthKit app for heart disease patients. A project focused on developing and implementing a prototype app at a heart failure clinic at a Danish hospital in collaboration with Apple Denmark.

Other field of interest covers cognitive engineering. My interest within this field of ergonomics/human factors revolves about Human-Machine interaction and how engineering systems and design can support learning behaviour.
Within the field of cognitive engineering I'm also conducting research in the application of low cost eye tracking devices and emotional recognition from face gestures.

Projects and publications

Certifications

UX prototyping design of HealthKit app for heart disease patients

Aug 2015 - Jan 2016
Master thesis at DTU Compute, Cognitive Systems

The goal of the thesis is to explore the possibility of creating a personalised treatment for chronic heart failure patients in Denmark. The goal is to investigate how to conduct lean innovation in the Danish health care sector by creating a user centered solution, to avoid the current heavily over-regulated health care sector. The thesis is based on an exploratory inductive process, to create the base for future projects.

By utilising lean prototyping in user experience the five iterations are tested and verified by key stakeholders, representing the medical staff, patients, universities and companies. This validation process have lead to a fast refinement of the prototypes, and towards the alpha version of the solution.

Supervised by Associate professor Michael Kai Petersen, DTU Compute and Associate professor Jakob Eg Larsen, DTU Compute. Collaboration with Nima Zandi, Apple Denmark and Herlev Hospital

Download link: here

Decoding emotional responses by combining facial gesture recognition with eye tracking

Jan 2016 - Jan 2016
Special course DTU Compute, Cognitive Systems

A special course investigating how to decode humans facial emotions by utilising low cost state of the art technologies. The goal is to investigate to what extend emotional responses can be decoded by using a facial gesture recognition algorithm (framework provided by Affectiva) and a low cost eye tracker (Eyetribe eye tracker).

The expected outcomes is to determine factors that affect an emotional response during a 3 minute long advertisement, including expected emotional responses such as joy and sadness, displayed in both pupil reaction and in facial gestures. 

Supervised by Associate professor Michael Kai Petersen, DTU Compute and PhD  Per Bækgaard, DTU Compute

Download link for  report: here

The use of wearable technologies to aid people diagnosed with mild cognitive impairments (MCI)

Aug 2013 - Dec 2013
Project in course "Design for Interaction"

The project “Remember 2 Remember” was done with 4 other students. The main goal was to develop an interactive solution for people suffering from mild cognitive impairment (MCI), in close collaboration with a hospital (Glostrup) and the technical university (DTU) in Denmark. Despite technological advances in wearable computing and ubiquitous connectivity, no effective solution exists that aid MCI-patients in their everyday life to increase independence. The main focus therefore has been on developing a system that addresses the needs of the patients. Several iterations, a focus group interview, and two user tests have been conducted. By using methods such as co-creation and agile development, the final prototype became the result of a four-month development process. The prototype used a smartphone, a smartwatch, and a 'smart' tangible post-it board, that were interconnected to make remembering everyday tasks become hassle free for MCI patients.

Supervised by Associate professor Ali Gözkel, DTU Mechanical Engineering and Professor Anja Maier, DTU Management Engineering

Download link for report: here

Designing a student-registrations app in ubiquitous computing

Mar 2014 - Jun 2014
Project in Course "Mobile and Pervasive Computing for Knowledge Service Engineering"

Designing a small embedded system to register students class attendance in South Korea. The goal of the project was to produce a small working prototype of an app, that could interface with a piece of hardware. In this case an NFC tag stored in the class room.

A small database hosted on a local server was created to demo how the app would interface and store data about students, retrievable by relevant stakeholders. 

Supervised by Associate Professor Uichin Lee, Dept. of Knowledge Service Engineering, KAIST

Medical Injection - Inspired by Nature

Feb 2013 - Jun 2013
Bachelor thesis

Biomimetics is an interesting field for designers to apply to product development. Our motivation has been to see the results of combining product development, biometic design and current global issues.
We see a lack of potential safe needles in third world countries. Furthermore, we see a need to explore
the possibility of environmentally sustainable injection. Our motivation is based in the following problem statement: “Is it possible to take principles from the mosquito, apply them in product development and develop an injection device which is both more environmentally sustainable and reduces the risk of unsafe injections?” In the report several key areas has been researched. In the framing the issues of unsafe injections due to reuse and the lack of an environmentally sustainable recycling system is discovered. In the following chapter research on the human skin, the mosquito and alternatives to current stainless- steel needles is presented. The third chapter is an overview how to conceptualise using the biomimetic as inspiration, and how ideas are verified through experiments. The fourth chapter is a detailed description of the final product AcuLab, which seeks to solve the problem statement. The final chapter consist of a discussion on the product maturity, as well as containing a reflection on the design process using biomimetics. By incorporating biomimetics into the product development process an innovative nature inspired project has been developed.

Using biomimetics is challenging, as translation between to different worlds are necessary. By using biomimetics a polymer needle device has been developed, which reduces the risk of unsafe injection and reduce the environmental impact by using PLA a biodegradable polymer.

Download link for report: here

Work History

Work History

User Experience Teaching Assistant

Jan 2016 - Present
Technical University of Denmark

Teaching assistant for Master students in the course User Experience Engineering (02266). Supporting in designing prototypes by using lean user experience tools, Emotional Interfaces (the usage of webcams to classify emotions) and biometric sensors (including eye tracking).

User Experience Teaching Assistant

Jan 2016 - Jan 2016
Technical University of Denmark

User Experience Teaching Assistant for Master students in the course User Experience Engineering(02266). Supporting in designing prototypes by using lean user experience tools, Emotional Interfaces(the usage of webcams to classify emotions) and biometric sensors (including eye tracking).

User Experience Teaching Assistant

Aug 2015 - Dec 2015
Technical University of Denmark Technical University of Denmark

User Experience Teaching Assistant for Master students in the course User Experience Prototyping (02809). Supporting in designing prototypes by using lean user experience tools in relation to cases within financial services, heart failure patients and hearing aid users.

Product Strategy Management Teaching Assistant

Aug 2014 - Dec 2014
Technical University of Denmark Technical University of Denmark
Product Strategy Management Teaching Assistant at (5 months) Teaching Assistant in the course Design, Strategy and Market(42085), taught by Associate Professor Jason

Student Assistant

Jan 2013 - Dec 2015
Technical University of Denmark
Student Assistant at (3 years) Page1 Working on the project" DTU StudyAbroad" aiming at sending more DTU students abroad-Microsoft Access migration-Database management(SQL update)-Graphical design-Marketing-Microsoft Office Suite

Chief of Marketing and Public Relations

2013 - 2014
Technical University of Denmark
1 year) Chief of Marketing and Public Relations

Education

Education

M.Sc of Engineering, Design & Innovation

Aug 2013 - Feb 2016
Danmarks Tekniske Universitet

Specialised in User Experience Engineering

M.Sc exchange

2014 - 2014
Korea Advanced Institute of Science and Technology

1 semester exchange study at KAIST spring 2014

B.Sc. in Engineering, Design & Innovation

2010 - 2013
Danmarks Tekniske Universitet

General engineering degree with a heavy focus on mechanical and polymer design

B.Sc exchange

2012 - 2012
Chinese University of Hong Kong and Chalmers University of Technology