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May 2016August 2016

Product Manager Intern

Gogo Inflight Wifi

Worked on Crew Connect, a communications platform for pilots, flight attendants, and ground crew  (has been publicly announced but hasn't launched)

  • In Jira, created user stories and acceptance criteria for software engineers to develop based on. Worked on prioritization of what features should go into Crew Connect and communicated those features in weekly stand ups 
  • Worked on shutting down once popular service Gogo Text and Talk: prepared email to send out to users, and participated in various meetings before closing down the service
May 2015Jul 2015

Product Manager Intern


Fullscreen is an online media & entertainment network that manages 5 billion views per month 

  • Created product requirements document (PRD) for new product initiative focused around ideation; presented PRD throughout the company to designers, engineers, and stakeholders 
  • Spec'd out educational section within the earnings page  -- dynamic educational tips that help video creators better monetize their content and increase their earnings
Aug 2013Nov 2013

Product Intern

  • Worked on PRD for a now launched product: Creator Directory -- a platform where video creators find others to collaborate with (used by 15,000 out of the 40,000 Fullscreen video creators per month)
  • Lead community milestones spec -- Once a video creator reached a view or subscriber milestone, the Fullscreen platform shares that milestone to their Fullscreen followers


Help online social media stars grow and monetize their audience

  • Manage Jack Vale's YouTube channel's -- a reality TV star on HLN and a YouTuber with 1.3M subscribers. So far have increased his subscribers gained per day by ~20%
  • Hired two freelance video editors, and for 3 months gave them weekly work to complete



BS in Computer Science - University of North Carolina at Charlotte


AAS in Simulation and Game Development - Wake Tech

Honors & Awards


  • Charlotte Hack 2016: 1st place team in healthcare category. Video of app:
  • Hackathon CLT 2016: 2nd place team, created app that allows anyone to buy the 20-30% of "ugly" crops that are traditionally thrown out, and then have those crops sent to food banks across the US


  • Scrum Master Certified, June 2015 - June 2017, completed 16 hours worth of scrum/agile training
  • Applied Technology Exploration Camp 2012: Taught middle, and high school students video game software, and design at Wake Tech CC