- Redmond WA
Software engineer specializing in video games, with real-world game industry experience. Highly versatile, with a background in art creation, web development, and user interface design. Flexible, creative, and efficient, with a talent for learning new skills and technologies quickly. Has extensive experience working with artists, and a unique ability to approach software problems from a content creator's perspective.
Bachelors of Science, Computer Science
Sep 2007 - May 2011
University of Southern California
Jun 2014 - Mar 2016
5TH Cell Media, LLC
Programmer, Web Designer
May 2011 - Aug 2012
User Interface Artist, Tools Programmer (Contract)
Jun 2009 - Aug 2010
Wicked Sick, LLC
Created user interface art for six different browser-based Flash games commissioned by Grab.com, a social games website, using Adobe Flash and ActionScript 3. Developed a simple XML-based level editor for a word scramble game using C# and Windows Forms. Modeled and rendered 3D art assets for use in a 2D online action game (Upgrade Shooter), using MAXON Cinema 4D and Adobe Photoshop.
Web Development Intern
Jun 2008 - Aug 2008
Konami Digital Entertainment of America
Created user interface art for several browser-based Facebook games using Adobe Flash, Adobe Photoshop, and Adobe Illustrator. Designed and animated website banner advertisements using Adobe Illustrator and Adobe Flash.