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To obtain a Combat Designer position in order to utilize my experience with creating battle systems.


Aug 2000Jun 2004

Computer Systems, Game Development Option

California State University, San Bernardino

Bachelor or Arts, Game Development with a Minor in Japanese. 

Graduated in Spring, 2004.

G.P.A.: 3.80


Adobe AfterEffects

Proficient at 2D animation and shape morphing.

Adobe DreamWeaver

Proficient at HTML and CSS3.

Adobe Photoshop

Excellent at drawing concept art. Has a basic understanding of animated combat scenes.

Microsoft Excel

Excellent at making spreadsheets and developing levels, attributes, and skills.

RPG Maker VX Ace

Basic understanding  of modded and original scripts.

Unity 3.0

Basic understanding  of C# scripts and building 3D scenes.

Work experience

Nov 2010Present

Combat Designer

Sun Studios

Designed the battle system and combat for "Janier: Children of Blithe".

Jan 2007Aug 2010

Combat Designer

Janis Studios

Designed the battle systems and combat for "Quest of the Dawn" and "Tainted Earth".

May 2003Nov 2005

System Designer

Faren Games

Designed the leveling and combat system for "In To the Night", focusing on attributes, skills, and damage.