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Senior 3D Visualization Professional


My passion for 3graphics has driven me to have spent my entire career in the Media & Entertainment space. My comprehensive understanding of 3D modeling, animation, design visualization, and motion graphics provide me with the ability to understand the “real life” workflow for designers, architects and engineers in the industry and how to work with them. Clients appreciate my ability to quickly understand their challenges and effectively respond to their issues.

  • Creative & technical professional with 15+ years of 3D Design and Visualization experience.
  • Senior level, Client-facing experience working with professionals from Architectural, Engineering and Construction firms.
  • Innovative technical trainer and mentor with expert knowledge of the 3D modeling and animation fields.
  • Wrote custom courseware, lesson plans and custom content needed for training (including manuals, presentations and evaluation procedures.)
  • Dedicated, self-motivated achiever who is committed to success and adept at juggling multiple tasks in a high-pressured environment.
  • Member of Autodesk 3dsmax software Beta team, and Autodesk University 2017 Speaker Mentor Program, Design Visualization

Work experience

Sep 2014Present

Founder, Senior VFX Supervisor, Design Visualization

Monomoy VFX
  • Produced Photo-Real Renderings and Visual Effects for the Design Visualization Industry (Architecture, Engineering, Construction)
  • Trained and Consulted in the AEC/Media & Entertainment space.
    • Offered clients…
      • Autodesk Certified Instructor Led Training
      • Implementation skills
      • Pipeline Optimization
      • Network Rendering Farm Setup
Nov 2015Present

Autodesk 3ds Max Subject Matter Expert

Summit Learning and Technology

[CONTRACT] to Author a number of Certification Test for Autodesk: (including to date)

  • Autodesk 3ds Max 2016 User Certification Test
  • Autodesk 3ds Max 2016 Professional Certification Prep - Quick Reference
April 2016July 2017

Director of Curriculum Development

Emagination Computer Camps

The Director of Curriculum Development collaborates with Emagination’s corporate team to identify new technology workshops for our summer camp programs and then writes and manages the process of hiring independent curriculum developers, reviewing new curricula and updating existing curricula. (Emagination Computer Camps operates summer tech camps in 5 states).

I was responsible for curricula in 26 technology workshops, and 2 specialized programs: Game Design (ages 15-18), and our C# camp.

Examples of products used in workshops include:
• Autodesk — 3ds Max, Maya, AutoCAD, 123D Circuits
• Adobe – Photoshop
• Web Development – HTML 5, WordPress, PHP, JavaScript
• Programming – Java, Python, C#, C++
• Video Game Design — Unity, Unreal, GameMaker

Sep 2014Nov 2014

3D Modeler-Design Data

Boston Dynamics


  • Worked on Atlas Robot Project and BigDog Robot Project
  • Took design data, converted the models, decimated the model to specs, and migrated the model to be shown in another application.(AutoCAD, 3dsmax, Solidworks, Mental Ray, Iray, Vray)
  • Several copies of the Atlas robot are being provided as Government Furnished Equipment for the DARPA Robotics Challenge program.
Sep 2006Sep 2014

Senior Solutions Consultant, Media & Entertainment Division

IMAGINIT Technologies [Autodesk Platinum Reseller]
  • Headed the Creative/Technical team for the Media & Entertainment Division for Autodesk's largest reseller.
  • Adept at Pre-and Post- sales support of Autodesk's offerings.
  • Traveled across the U.S. and Canada, providing production work, online/classroom training and consulting on Autodesk Media & Entertainment softwares.
  • Performed public WEBEX topics to Architectural, Engineering, and Construction customers.
  • Created videos for internal website & social media, Kept blog posts on company website, Created technical whitepapers.
  • Co-Wrote Ascent courseware "Autodesk 3dsmax Fundamentals" since 2012

Adjunct Professor, Multimedia

ITT Technical Institute
  • Taught & Mentored students in the 3d Animation and Game Design Program.
  • Instructed classes in 3DModeling, Visual & Broadcast Design, UI/UX Design I&II and Audio/Video Techniques.
    • Each of these classes highlighted different applications to teach 3DSMax, Revit, Adobe Illustrator & Photoshop, Adobe After Effects, Autodesk Combustion, Macromedia Flash and Director, and Adobe Premiere Pro.

Lead 3D Artist

  • Modeled/Textured assets and provided visual effects for use in MMO games/game mods.
  • Experience in making 3D game maps using HAMMER (Half-Life 2), SANDBOX (Far Cry) and Halo 2.
  • Presented final graphics to clients, which consisted of game mods, animations, and advertising.
  • Provided 3D presentation graphics on client team-building using 3dsMax, 2D using Flash, etc.

Visualization Lead

DiGiorgio Associates Inc.


  • Modeled and rendered Design Visualization scenes completed in 3dsmax from models in AutoCAD, from site drawings to working drawings to landscape.
  • Presented final graphics to clients, which consisted of plots, animations, and stills.
  • Provided graphics consulting on other projects.


Autodesk 3dsmax Certified Professional, Autodesk, License 00415198

Autodesk Certified Instructor - Autodesk 3dsmax, Autodesk, License 13991403

Autodesk Maya Certified Professional, Autodesk, License 00358662

Portfolio Samples

Architectural, Interior Design and Product Design Renderings



Autodesk 3ds Max 2016 User Certification Test

Autodesk 3ds Max Professional Certification Prep - Quick Reference

Autodesk 3dsmax Design Fundamentals 2015, Ascent, August 1, 2014

Autodesk 3dsmax Design Fundamentals 2014, Ascent, October 15, 2013

Autodesk 3dsmax Design Fundamentals 2013, Ascent, January 14, 2013

3ds Max 2010 Architectural Visualization: Advanced to Expert, 3DATS 2009

  • Authors: Glen Whelden, Multi-Authored by Chapter
  • Technical Reviewer for Gary M. Davis (Chapter 19 - Digital Compositing)